01Call it.
Tap a play or coverage to choose it, or CONFIRM PLAY to use the default. Against the CPU, your choice starts the play. With a friend, both sides must choose. You can change your call while waiting. At 0:00, any unchosen defaults start automatically.
02Make your move.
Drag the left stick. Hold SPRINT for speed. Tap a receiver to pass. With the ball secured, use JUKE, the direction arrows, or SPIN to evade a nearby defender.
03Shut it down.
SWITCH selects a defender near the ball. Use SWAT to challenge a pass, then TACKLE the ball carrier.
04Finish strong.
Four downs to gain ten yards. Four 45-second running quarters. Touchdowns include an automatic extra point.
Desktop: WASD or arrows to move · Space to confirm play · 1–5 to pass · Shift to sprint · Q to switch · E to juke/swat/tackle. Simplified arcade rules: automatic kickoffs, no penalties or timeouts.